Ravenland second life
Enemy can parry mostly only 1 and once you hit, if you spend 1 WP to ignore enemy armor- you will always inflict at least 1 dmage which leads to kill. Without Path of the Blade 1 and 2 you can't ignore enemy armor and make extra attack which synergize neatly with Axe Fighting + Ambidex, as you have 3 attacks per turn. You start with Melee 1 as opposed to 3 if you were a fighter. There are two disadvantages of this build though for going Hunter: You need to inflict only 1 point of damage with one of your axes two attacks to be able to insta-kill any humanoid. After than you go Berserk, pushing again, go broke again, use Animal Companion, Push again, broken, go berserker again. True Grit allows you to push your rolls, increasing chance of getting broken but also getting WPs. Path of the Beast 2, Axe Fighting 2, Executioner 3, Ambidex 2 (later 3) for extra attack and Berserker 1-3 for getting up. I was thinking about building Melee Dwarf Hunter. The rider(when non goblin) seems to have gotten a bit of a short straw, seen to the fact thatĪll of his class talents require his steeds presence, wich will not be a given in most dungeons, a wolf can basicly go most places humanoids can go exept maybe ladders, but even a normal staircase can be a horses bane. Also a peddler can become surprisingly handy, especially when the fortress gets going. Profession wise Hunters and Druids are mandatory because of their scouting and survival skills. You could also get lucky to make it more difficult to kill you for good. You can't use berserker to get up again when broken in berserker mode, but you could use your animal companien ability to get up again and use berserker when you get broken afterthat until some one hits you with an instant dead crit. But it would be more or less abusing the rules.
Defender also becomes a nice combo with Path of the Shield, being better at defending having extra defensive actions and being able to defend other party members these.įastshot and throwing arm coud become a useful combo at high levels because the remove thw resource arrows from the equation, enabling a sustained high volume of fire, may be from horse- or better wolfback.īeserker could also synergise well with the animal companion skill that lets you get up again when you are broken. Talentwise get defender, the extra parry will save your life, everyone.įurther I would say most close combat weapon talents are quite equal, exept Axe- or Swordperson, sword for the extra attack, axe for the critical effect on level 2, especially with Executioner this becomes a killer combo at least against humanoids. Move is also important because you may have to run away from stuff or climb stuff.Īlso Crafting because a stuff breaks and better stuff gives everyone in the party extra dice. Like Vegetius says everybody should have sling and know ho to use it. Especially since marksmanship is a agility skill and you could push it on the first salvo before entering close combat to increase your hit chance, at least when marksmanship is not your main mode of combat. Seen to the low amount of hit points and the fact that the first hit often decides a fight, marksmanship should also be on everyone's list, even if he is only carrying a sling. Skill wise I would say that scouting and survival are extremely useful for nearly everyone to have, especially you need to people scouting when ever you move over land. Also if you drown, starve or freeze to dead before you even see a monster even an artifact die on your weapon skill won't do you any good. Forbidden Lands How to: Skill Tests via YoutubeĬombat is quite dangerous and I would like to get some imput on life savers and effective talent combos.Forbidden Lands Podcast (one-off) by /u/non_player.Running Dark Sun with Forbidden Lands rules by /u/TheAbyssGazesAlso.Discord Bot for random generation by /u/mockinggod.Google Sheets Character Creator by u/bon-bon.
RAVENLAND SECOND LIFE PDF
Form Fillable PDF Character and Stronghold Sheets by u/lloyd094.Forbidden Lands Companion App via Fria Ligan's forums.How Not To Die, A Survival Guide by u/kasaidan.
RAVENLAND SECOND LIFE GENERATOR
Treasure and Finds Generator by /u/Kaelthir.New Creatures and Monsters by /u/RealSpandexAndy.
RAVENLAND SECOND LIFE FREE
If you would like your content added to this list, feel free to make a post here to share the resource, and we can add it to this list! Cheat Sheets We reserve the right to add or remove resources to this list. Here is a list of resources linked within this subreddit for the Forbidden Lands RPG by Fria Ligan (Free League).